Dang he's cool. He's like if Ryan Gosling was unbelievably evil.
Except Majora's Mask. That game is a god damn miracle.
It wasn't until 2011 when Nintendo released the coffee table book, Hyrule Historia, and in it Nintendo revealed the official timeline. Fans had been guessing up until this point what order the games went in. They came up with multiple theories, most them involving the game Ocarina of Time. At the end of that game, Link defeats Ganondorf and sends him to a magic prison, and Zelda sends him back in time to warn a young Princess Zelda in order to stop Ganondorf before he has a chance to be evil. So while some fans assumed there was merely a simple, straightforward timeline, some people thought it split after Ocarina of Time. Since Link was sent back in time to alter history, the timeline splits in two. One timeline stays in the future where people deal with the world after Ganondorf, and the other is if the events of Ocarina of Time never happened.
Nintendo blew everyone's minds when they revealed the time line they made us shit our pants. They showed not a regular timeline, not even a split, but the mythical double split.
It's like Nintendo retroactively made this. COULD YOU IMAGINE?!
The timeline have both theorized timelines from Ocarina of Time, but also includes one in which Link is defeated by Ganondorf.
The timeline in which Link warns Zelda of Ganondorf's intentions sees Ganondorf's execution go awry. He escapes and leads an invasion on Hyrule with help from the Shadow Realm.
In the one from the future after Ganon gets sent to magic prison. He escapes and mounts an unstoppable invasion. The three Goddesses flood the world in order to stop the invasion. The people Hyrule are then forced to find new land. Eventually the people found New Hyrule and begin advancing their technology.
The timeline where Link loses sees Link and Zelda constantly repelling Ganon and his forces as he is constantly revived by various followers.
Look at this dastardly plan. What pure evil.
The whole series is very solid. Every game sees challenging puzzles, interesting and powerful enemies, and all kinds of weapons and equipment to get. As they've gotten newer, they've only gotten better at playing with that formula. The first one just threw out a bunch of concepts and didn't really think them totally through.
For example, thanks for straight up hiding entrances to places you needed to go under a random bush.
Oh. I guess it's not that--
Son of a bitch.
The game holds up for the most part, but just throws you into the world without any kind of indication of what the heck you're supposed to do. Granted, this was the mid 80's and players got their money's worth from games in the form of cryptic nonsense and difficulty. If you look at it that way, it's great. If you look at it from a modern perspective, this game is kind of a mess.
That being said, I've played it like six times.
As much as I like the series (I'd say it's my favorite), I'm gonna keep this short. Otherwise I would go into the lore, and the world, and all of the characters, and the fictional history, and everything and it would get really freaking long.
The series is so rich and has created such a full fictional world on par with Hogwarts or Middle Earth. Now that the series has started paying attention to the timeline, the stories are starting to fit neatly into the timeline and it's easier to piece together what direction the story is taking.
In Smash Bros., we get Link, Zelda, Sheik (Zelda's alter ego), Ganondorf, and Toon Link (Link as he appears in the New Hyrule timeline). For stages, we get a stage based on Gerudo Valley, the desert of Hyrule, and a Spirit Train, one of the trains that was built in New Hyrule.
serebii.net |
Now I can see what Mario will be like in an Indiana Jones movie.
The next series on our list doesn't have as much lore or story or anything terribly complex. All it has is walnuts, peanuts, pineapple smells, grapes, melons, oranges and coconut shells. So we'll see how that goes.
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